Regal Teenage Dragon: Emerald and Wine Zenithal Guide
A young emerald dragon with mint-edged scales, wine-red membranes and ivory horns and claws, standing on a grey stone base. Zenithal underpainting gives the scales their light-to-dark rhythm, and the finish is a matt, table-ready figure with gloss-tipped eyes.
Prime black, then grey and white from above; thin colour lets the light show through.
Guide by @tbrianjones · Oct 27, 2026 · Version 1Colour scheme
| Area | Colour | Paints |
|---|---|---|
| Dragon hide | Emerald | Emerald (base)Green wash (shading)Mint (edges) |
| Tail scales | Emerald | Emerald (base)Green wash (shading)Mint (edges) |
| Wing membranes | Wine | Wine red (base)Red-brown wash (shading)Dusty rose (edges) |
| Wing fingers | Bone | Ivory (base)Sepia (light brown) wash (shading)Pale ivory (edges) |
| Horns | Bone | Ivory (base)Sepia (light brown) wash (shading)Pale ivory (edges) |
| Claws | Bone | Ivory (base)Sepia (light brown) wash (shading)Pale ivory (edges) |
| Eyes | Wine | Wine red (base)Red-brown wash (shading)Dusty rose (edges) |
| Base rock | Grey | Stone grey (base)Black wash (shading)Pale stone grey (edges) |
What you need
- Black primer (spray or brush-on)
- Grey and white primer for zenithal
- Medium flat brush and fine detail brush
- Stiff drybrush
- Old brush tip for stippling
- Emerald, wine, ivory, grey and sepia paints
- Green, red-brown and black washes
- Mint, dusty rose and pale ivory edge colours
- Matt and gloss varnish
Safety
Spray primer and varnish outdoors or in a well-ventilated space, and keep the can away from heat.
- 20 min hands-onwaits 3 h insidethen dry 30 min
Step 1 of 9 · Prep and prime black
The figure is clean, supported and primed black, with the base texture ready to take paint.
I printed this onPrinted on resin:- Wearing nitrile gloves, wash it in isopropyl alcohol (IPA) for 2–5 minutes in two baths, dirty then clean, or in water if the resin's label says it is water-washable. Don't leave it soaking much longer.
- Let the alcohol dry off for at least 30 minutes (a fan helps); water-washed prints need longer.
- If the print is hollow, check it has drain holes and no liquid resin trapped inside, which leaks or cracks the print later.
- Snip the supports while it is still slightly soft, then post-cure it under UV, turning it halfway. Don't over-cure thin parts: they go brittle.
- If it is still tacky after curing, wash it again rather than curing longer.
- Sand support scars wet with 400 grit, never dry. No filler primer: it fills the fine detail. Spray primer or a brush-on primer both grip cured resin.
- Leave dirty IPA in a closed clear jar in sunlight until the resin settles out solid; never pour it down the drain.
Safety: Wear nitrile gloves until the print is washed and cured, keep IPA away from flames, and wear a mask when sanding even wet.
On this piece: The wings are thin and the fingers may have supports under them; check those before priming. The horns, claws and tail tip are fragile, so tidy any support nubs with a knife before painting. The base texture is already part of the sculpt, so only lightly brush loose dust from it.
- 1Remove supports and tidy nubs on the wings, horns, claws and tail tip
- 2Brush loose dust off the stone base texture
- 3Spray the whole figure and base black in two thin coats, keeping the stone texture visible
Paints- Black spray primerwhole piece
Tips- Spray from several angles so the scale gaps stay clear
- Spray the grey and white within about an hour of the black, or wait until the next day: some hardware-store primers wrinkle if recoated in between.
Avoid: Priming too thick, which fills the scale edges and hides the detail.
When it's done: The whole figure and base are matt black with the scales and stone texture still crisp.
- 25 min hands-onthen dry 45 min
Step 2 of 9 · Zenithal grey and white
Light from above is built up on every scale and membrane, so the shapes read before any colour goes on.

- 1Spray grey from about 45 degrees all round the figure and base
- 2Spray white from 30 to 45 degrees above, walked all round
- 3Keep black only in the deep gaps under the wings, between the legs and under the belly
Paints- Grey spray primerwhole piece
- White spray primerwhole piece
Tips- Turn the figure a quarter each pass so every wall gets light
Avoid: Spraying only from overhead, leaving the side walls of the scales dark and flat.
When it's done: The figure shows a grey and white zenithal finish with black pooling in the deep recesses.
- 35 min hands-onthen dry 30 minMedium flat brush
Step 3 of 9 · Emerald scales and body
The dragon hide and tail get their emerald base, thinned enough to keep the light showing through.

- 1Thin the emerald and paint the body and legs in two thin glaze coats
- 2Glaze the tail scales with the same mix, letting the grey show in the recesses
- 3Leave the grey showing along the scale gaps to keep the depth
Paints- EmeraldDragon hide: Body, neck, legs and upper wings, thinned glaze coatsTail scales
Tips- Thin the paint to the consistency of milk for smooth coats
Avoid: Painting the emerald too thick, which fills the recesses and flattens the scales.
When it's done: The body and tail are emerald with the grey zenithal showing through the lower scales.
- 25 min hands-onthen dry 20 minFine detail brush
Step 4 of 9 · Wine membranes and ivory horns
The wings get their wine-red membranes, and the horns, claws and fingers are blocked in ivory.

- 1Paint the wing membranes wine red in two thin coats, keeping them clear of the bone
- 2Block the wing fingers, horns and claws in ivory, one coat each
- 3Keep the ivory off the emerald body to avoid muddy seams
Paints- Wine redWing membranes
- IvoryWing fingersHorns: Horns, all of themClaws: Claws and talons
Tips- Paint the membranes from the edge inward so the bone lines stay crisp
Avoid: Letting the wine spill over the finger bones and hiding their edges.
When it's done: The wings are wine red, the horns and claws are ivory, and the body remains emerald.
- 20 min hands-onthen dry 30 minMedium flat brush
Step 5 of 9 · Base rock grey
The stone base is blocked in stone grey so the texture is ready for its wash.

- 1Block the stone base in stone grey, working into the cracks
- 2Paint the raised rock on the base in stone grey, leaving the cracks dark
- 3Paint the rim of the base in stone grey so it matches the rock
- 4Leave the black in the deep gaps as a natural shade
Paints- Stone greyBase rock
Tips- Dry brush the base away from the figure to avoid dust on the paint
Avoid: Painting over the black gaps until the base looks flat.
When it's done: The figure is emerald, wine and ivory, and the base is stone grey with black gaps.
- 30 min hands-onwaits 20 min insidethen dry 45 minMedium flat brush and stiff drybrush
Step 6 of 9 · Recess shade and scale edges
Green and red-brown washes sink into the recesses, then mint and dusty rose pick out the top edges.

- 1Wash the emerald and wine areas into the recesses, then leave them to dry for 20 minutes before the edges go on
- 2Wash the horns, claws and base in sepia and black, keeping the washes off the highlights
- 3Drybrush mint along the top edges of the emerald scales and dusty rose along the membranes
- 4Drybrush pale ivory across the tips of the horns and claws
Paints- Green washDragon hide: Wash the dragon hide into the scale gapsTail scales: Wash the tail scales into the gaps
- Red-brown washWing membranes
- Sepia (light brown) washHorns
- Black washBase rock: Wash the stone base into the cracks
- MintDragon hideTail scales
- Dusty roseWing membranes: Top edges of the wing bones and membranes
- Pale ivoryHorns
- Pale stone greyBase rock: Top edges of the stone
Tips- Load the drybrush almost dry and work with light strokes
Avoid: Drybrushing with too much paint, which fills the recesses again.
When it's done: The scales have dark recesses and bright top edges, the wings show pale bone lines, and the stone base has its grey edges.
- 25 min hands-onthen dry 15 minFine detail brush
Step 7 of 9 · Eyes and wet highlights
The eyes are painted with a glossy wine centre, and the claws and horn tips get final sharp highlights.

- 1Paint the eyes with a dark socket, a wine dot and an off-white catchlight
- 2Tidy any paint that has crossed onto the scale edges
- 3Add a fine pale ivory line to the tips of the claws
Paints- Wine redEyes: Eye centres, a small dot of wine red
- Pale ivoryClaws
Tips- Keep the eyes small and let the catchlight sit near the top
Avoid: Making the eyes too large, which pulls them out of scale with the head.
When it's done: The eyes are painted and the claw tips are sharp, with the rest of the figure unchanged.
- 15 min hands-onthen dry 2 hStiff drybrushGood place to stop
Step 8 of 9 · Base edges and rim
The base rim is finished in a clean grey edge and the stone is tidied for the varnish.

- 1Drybrush the rim of the base in pale stone grey
- 2Brush the top of the stone with pale grey so the raised rock catches the light
- 3Wipe away any paint that has drifted onto the figure's feet
- 4Check the base edges under a light and touch up any dull spots
Paints- Pale stone greyBase rock
Tips- Work the rim with a light hand so the black recesses remain
Avoid: Letting the rim paint run into the rock cracks.
When it's done: The base has a clean grey rim and a tidy stone top, and the figure is complete.
- 15 min hands-onwaits 30 min insidethen leave it 24 h before handlingGood place to stop
Step 9 of 9 · Varnish and finish
A matt varnish protects the paint, and a gloss varnish is added only to the eyes for shine.

- 1Spray the whole figure and base with matt varnish in thin coats
- 2Let the matt varnish dry for 30 minutes, then dot gloss varnish onto the eyes only
- 3Check the figure in good light for any dusty spots and clear them with a soft brush
- 4Store the figure somewhere still until the varnish has cured overnight
Paints- Matt varnishwhole piece
- Gloss varnishEyes: Eyes only, a tiny dot
Tips- Let the matt varnish dry fully before adding gloss
Avoid: Varnishing too thick, which clouds the scales and hides the edges.
When it's done: The figure is finished: matt emerald, wine and ivory with a glossy eye and stone base.
How-to notes
Texturing the base (before priming). If the base is flat, brush on white glue or texture paste and sprinkle sand and a few small stones, then let it dry for a few hours, ideally overnight, before you prime, so the primer locks it all down. Keep the texture off the feet and the edge of the base.
Spray priming. Warm the can in warm (not hot) water, and shake it for two minutes after the ball starts to rattle. Spray from 20–30 cm away in short passes that start and end off the model, turning it so every side, including underneath, gets a light, even coat; two light coats beat one heavy one. Avoid cold, damp days, which leave a dusty or frosted finish. Let the primer dry for about an hour before you brush paint on; when grey and white spray coats follow, spray them after 20–30 minutes instead.
Zenithal (light from above). Over the black primer, spray mid grey from about 45° above, walking all the way round the model, so everything that faces up or out turns grey while the undersides stay black. Then spray white from about 30–45° above, in short bursts, again walking all the way round. Every top, upper edge and raised texture goes bright white, and so does the upper third to half of every wall and side: each side fades from white at the top, through grey, to black at its foot. Black stays only in deep recesses, cracks, under arches and on undersides. White sprayed only from straight overhead lands on the tops alone and leaves the walls dark; if the grey or white reaches the undersides, the effect is lost. On a filament print, light from above catches every layer line on domes and slopes, so filler-prime and sand those first.
Picking a brush. Use the biggest brush that fits the area. That means a cheap flat or round (size 4 or more) for scenery basecoats and washes, a size 1–2 round with a good point for most figure work, a size 0 only for eyes, dots and the finest edges, and an old or splayed brush kept just for drybrushing. A brush that holds a sharp point when wet matters more than a tiny one.
Tinting with washes and glazes. Over a light-from-above undercoat, brush a coloured wash or well-thinned paint over the whole area so the black, grey and white beneath show through as shadow and light. Use thin coats, let each one dry, and add a second coat only where you want a stronger colour. On big flat surfaces wipe off the excess, because puddles dry as rings.
Glazing (tints and variation). A glaze is paint thinned until it is nearly see-through, brushed over an area to tint it without hiding what is underneath. Use it to shift the colour of 10–20% of the stones or planks, to warm a cheek, or to smooth a rough highlight, and let each coat dry before the next.
Basecoating small parts. Use a pointed brush with only a little paint on the tip, brace your hands against each other or the table, and pull the paint along the part rather than dabbing. Do the deepest parts first and the parts that stick out last, and fix slips with the neighbouring colour once they are dry.
All-over wash. Brush a wash over a whole area and let it run into every recess, then wick off puddles on flat areas with a clean, barely damp brush. Do one section at a time and do not touch it while it dries (30–60 minutes), or it leaves rings. A wash over a very dark basecoat barely shows, so wash mid tones, not near-blacks.
Recess shading. Instead of covering everything, run the wash only into the creases: under belts, around buttons, in the deep folds, and in the eye sockets and under the nose and lip. Use a pointed brush. It keeps the raised areas clean and bright, which matters on faces and light cloth.
Edge highlighting. Run the side of a pointed brush, lightly loaded with normal-consistency paint in a pale version of the colour, along the sharpest edges only: blade edges, plate rims, cloak hems, the tops of folds. Thin lines on a few edges look better than thick lines on all of them.
Eyes. Paint each eye socket dark brown, then a small off-white line or dot for the eyeball, then a dark dot in the middle for the pupil, with both pupils looking the same way. Tidy the lids with the skin colour, and do all this before the final skin highlights. Use your finest brush with very little paint and expect a couple of tries; at 28–32 mm a neat dark line is fine too.
Gems and lenses. Paint the gem in a dark version of its colour, put a lighter tone in the lower half (the side away from the light), and add one tiny white dot in the upper corner nearest the light. A dot of gloss varnish at the very end makes it read as glass or stone.
Tidying up. Once the paint is dry, paint over slips with the colour that should be there, using a small brush and thin paint, two coats if needed. Tidying is part of the job, not a sign of failure.
Drybrushing. Load an old flat or round brush, wipe almost all the paint off on a paper towel until it barely marks the towel, then brush quickly and lightly across the raised detail, not along it, so only the edges catch colour. Build up with several light passes, and finish with a paler pass on just the top edges. Drybrush rough texture (stone, bark, fur, hair, chainmail, ground), never faces or smooth cloth.
Base rim. Paint the edge of the base one neat, solid colour, usually black or a very dark brown, in two thin coats. It frames the figure and hides every slip from the ground.
Varnishing. Once the paint has dried for a few hours, ideally overnight, seal the piece with matt varnish in light coats: spray from 20–30 cm outdoors on a dry, mild day (not cold, not humid), or brush it on thinly. Brush the gloss spots on half an hour after the matt, only where something should shine wet: eyes, gems, water, ice, blood.
