Regal Teenage Dragon: Blue Scales, Purple Membranes, Bone Horns
A blue-scaled young dragon with purple wing membranes, bone horns and claws, standing on a grey rocky base, painted over a zenithal black-grey-white underpaint.
Prime black, then grey and white from above; thin colour lets the light show through.
Guide by @tbrianjones · Oct 27, 2026 · Version 1Colour scheme
| Area | Colour | Paints |
|---|---|---|
| Body scales | Blue | Ultramarine (base)Blue wash (shading)Pale ultramarine (edges) |
| Wing membranes | Purple | Purple (base)Purple wash (shading)Dusky pink (edges) |
| Wing claws | Bone | Bone / ivory (base)Sepia (light brown) wash (shading)White (edges) |
| Tail | Blue | Ultramarine (base)Blue wash (shading)Pale ultramarine (edges) |
| Horns and head spines | Bone | Bone / ivory (base)Sepia (light brown) wash (shading)White (edges) |
| Head and snout | Blue | Ultramarine (base)Blue wash (shading)Pale ultramarine (edges) |
| Legs and claws | Bone | Bone / ivory (base)Sepia (light brown) wash (shading)White (edges) |
| Belly underside | Grey | Mid grey (base)Black wash (shading)Off-white (edges) |
| Base ground and rocks | Grey stone | Mid grey (base)Black wash (shading)Bone / ivory (edges) |
What you need
- Black spray primer
- Grey and white spray primer or brush-on primer
- Size 1 and size 3 synthetic brushes
- Size 0 or 00 detail brush
- Stiff old brush for drybrushing
- Fine-tipped dark wash brush
- Matt varnish
- Gloss varnish
- Static grass or flock for tufts
- Texture paste (optional, for the base)
- Wet palette and water pot
- Paints in the scheme slots: Ultramarine, Blue wash, Pale ultramarine, Purple, Purple wash, Dusky pink, Bone, Sepia wash, White, Mid grey, Black wash, Off-white
Safety
Spray primer and varnish outdoors or in a well-ventilated space, and keep the can away from heat.
- 25 min hands-onwaits 3 h insidethen dry 30 min
Step 1 of 10 · Texture the base and prime
The base gets its rock texture, then the whole figure is primed black from above and around.
I printed this onPrinted on resin:- Wearing nitrile gloves, wash it in isopropyl alcohol (IPA) for 2–5 minutes in two baths, dirty then clean, or in water if the resin's label says it is water-washable. Don't leave it soaking much longer.
- Let the alcohol dry off for at least 30 minutes (a fan helps); water-washed prints need longer.
- If the print is hollow, check it has drain holes and no liquid resin trapped inside, which leaks or cracks the print later.
- Snip the supports while it is still slightly soft, then post-cure it under UV, turning it halfway. Don't over-cure thin parts: they go brittle.
- If it is still tacky after curing, wash it again rather than curing longer.
- Sand support scars wet with 400 grit, never dry. No filler primer: it fills the fine detail. Spray primer or a brush-on primer both grip cured resin.
- Leave dirty IPA in a closed clear jar in sunlight until the resin settles out solid; never pour it down the drain.
Safety: Wear nitrile gloves until the print is washed and cured, keep IPA away from flames, and wear a mask when sanding even wet.
On this piece: The wings, the long tail and the thin spines on the head and horns are the likely support spots, so check and clean them before priming. Glue or texture the rocky base and let it set before any colour touches it. Pay attention to the thin wing claws and the tail tip, which are easy to bend when handling.
- 1Texture the base ground and rock areas with paste, and let it set overnight.
- 2Clean and remove any supports from the wings, tail and horns.
- 3Spray the whole figure and base black in light coats from above and around.
- 4Check the thin wing claws and tail tip for any chips before moving on.
Paints- Black spray primerwhole piece: Spray black from above and around, keeping the base edge covered
- Texture pasteBase ground and rocks: Dab texture paste over the base rocks and let it set
Tips- Keep light, even coats so the fine scales are not filled in.
- Spray the grey and white within about an hour of the black, or wait until the next day: some hardware-store primers wrinkle if recoated in between.
Avoid: Priming before the base texture has set, which smears the rock detail.
When it's done: The whole figure and base are a uniform black primer with the rock texture visible on the base.
- 25 min hands-onthen dry 30 min
Step 2 of 10 · Zenithal grey and white
Grey then white from above lights every upper edge, giving the figure its underpaint.

- 1Spray mid grey from about 45 degrees all round, leaving the foot dark.
- 2Spray white from 30 to 45 degrees above and around, lighting the upper half of the scales, wings and horns.
- 3Check the underside of the belly and the cracks in the base are still dark.
Paints- Grey spray primerwhole piece
- White spray primerwhole piece
Avoid: Spraying the white only from overhead, which leaves the sides flat.
When it's done: The figure is a black, grey and white zenithal underpaint with the top surfaces bright and the recesses dark.
- 40 min hands-onthen dry 20 minSize 3 synthetic
Step 3 of 10 · Blue scales and purple membranes
The big areas get their scheme base: blue on the body and tail, purple on the wing membranes.

- 1Thin Ultramarine with water and glaze the body scales and tail, two thin coats.
- 2Thin Purple and glaze the wing membranes, two thin coats, leaving the bones darker.
- 3Keep the paint out of the wing-claw and horn recesses.
Paints- UltramarineBody scales: Thin glaze over the body scales, keeping the grey underpaint showing in the recessesTail
- PurpleWing membranes: Thin coats across the wing membranes, leaving the ribs grey
Tips- Let the grey show in the recesses so the scales look deep.
Avoid: Loading the brush too thick, which fills in the scale edges.
When it's done: The body and tail are blue, the wing membranes purple, the claws, horns and legs still grey.
- 25 min hands-onthen dry 20 minSize 1 synthetic
Step 4 of 10 · Bone horns, claws and legs
The bone-coloured horns, spines, claws and legs get their base colour.

- 1Base the horns and spines with two even coats of Bone.
- 2Base the wing claws and the leg claws with Bone.
- 3Base the lower legs and belly plates in Bone, keeping the scale recesses grey.
Paints- Bone / ivoryHorns and head spinesWing clawsLegs and claws
Tips- Use a fine brush and keep to the edges of each claw.
Avoid: Painting the bone too thick, which hides the sculpted claw tips.
When it's done: Horns, spines, wing claws and legs are bone-coloured, the body and membranes keep their earlier base.
- 25 min hands-onthen dry 20 minSize 1 synthetic
Step 5 of 10 · Head, snout and belly
The head, snout and belly get their blue and grey base colours.

- 1Glaze the head and snout with Ultramarine, keeping the grey in the brow creases.
- 2Thin the Ultramarine with water and apply a second light coat over the snout to even it out.
- 3Check the lip line and eye sockets stay clean and unpainted for later detail.
- 4Wipe the brush clean before moving onto the belly plates to avoid carrying blue into them.
Paints- UltramarineHead and snout: Two thin coats across the head and snout
- Mid greyBelly underside: Base the underside of the belly in mid grey
Avoid: Carrying the blue into the belly plates.
When it's done: The head is blue and the belly is mid grey, with every zone now having its base colour.
- 20 min hands-onthen dry 45 minFine-tipped dark wash brush
Step 6 of 10 · Wash the scales and bone
Dark washes settle the recesses of the blue scales and the bone horns.

- 1Wash the purple membranes and their creases with Purple wash.
- 2Wash the horns, spines and claws with Sepia wash, keeping it in the recesses.
Paints- Blue washBody scales: Wash into the scale recesses of the body and tail
- Purple washWing membranes: Wash into the membrane creases and rib edges
- Sepia (light brown) washHorns and head spinesWing claws: Wash the wing claws
Tips- Dry the washes fully before the edge highlights.
Avoid: Letting the wash pool on the flat faces of the scales.
When it's done: Recesses on the body, tail, wings and horns are darkened, with the raised scale edges still showing their base.
- 30 min hands-onthen dry 15 minSize 0 detail brush
Step 7 of 10 · Edge highlights on the scales
The top edges of the scales, membranes and horns are picked out with lighter tones.

- 1Edge highlight the top of each scale row on the body and tail with Pale ultramarine.
- 2Edge highlight the wing membrane edges and rib tops with Dusky pink.
- 3Edge highlight the horn and spine tops, and the wing claw tips, with White.
Paints- Pale ultramarineBody scalesTail
- Dusky pinkWing membranes
- WhiteHorns and head spinesWing claws
Tips- Keep edge lines thin and follow the scale shape.
Avoid: Making the edge highlights too thick so they look like paint lines.
When it's done: Blue scales, purple membranes and bone horns now have crisp top edges and dark recesses.
- 25 min hands-onthen dry 15 minSize 0 detail brush
Step 8 of 10 · Eyes, lips and detail
Eyes are painted with a dark socket, an off-white dot and a dark pupil, and the claws are finished.

- 1Paint a dark socket around each eye, then a small Off-white dot.
- 2Touch up any stray blue on the bone claws and horns.
Paints- BlackHead and snout: Dark socket around each eye and the lip lineHead and snout: Dark pupil on each eye, both looking the same way
- Off-whiteHead and snout
Avoid: Making the eyes too large and cartoonish.
When it's done: The eyes are painted and the claws and horns are clean, with the figure ready for its base.
- 30 min hands-onthen dry 2 hStiff old brush for drybrushingGood place to stop
Step 9 of 10 · Paint the base and rim
The rock base is painted grey with a black wash, then the rim is finished.

- 1Base the rock ground in mid grey, covering the texture.
- 2Wash the cracks and recesses with Black wash.
- 3Drybrush the rock tops with Bone, brushing away from the dragon's feet.
Paints- Mid greyBase ground and rocks
- Black washBase ground and rocks
- Bone / ivoryBase ground and rocks
Avoid: Drybrushing towards the figure and marking the scales.
When it's done: The base is grey stone with dark recesses and light rock tops.
- 20 min hands-onwaits 30 min insidethen leave it 24 h before handlingSize 1 syntheticGood place to stop
Step 10 of 10 · Varnish and tufts
Matt varnish seals the paint, then gloss goes on the eyes and a few tufts finish the base.

- 1Seal the whole figure and base with matt varnish and let it dry.
- 2Glue a few static grass tufts into the rock crevices of the base.
Paints- Matt varnishwhole piece: Spray or brush matt varnish over the whole figure and base
- Gloss varnishHead and snout: A small gloss dot on each eye only
- Static grassBase ground and rocks
Tips- Keep the tufts sparse so the rocks still read.
Avoid: Adding the tufts before the varnish, which lets them slide.
When it's done: The finished dragon is sealed with matt varnish, gloss eyes and a few tufts on the rocky base.
How-to notes
Texturing the base (before priming). If the base is flat, brush on white glue or texture paste and sprinkle sand and a few small stones, then let it dry for a few hours, ideally overnight, before you prime, so the primer locks it all down. Keep the texture off the feet and the edge of the base.
Spray priming. Warm the can in warm (not hot) water, and shake it for two minutes after the ball starts to rattle. Spray from 20–30 cm away in short passes that start and end off the model, turning it so every side, including underneath, gets a light, even coat; two light coats beat one heavy one. Avoid cold, damp days, which leave a dusty or frosted finish. Let the primer dry for about an hour before you brush paint on; when grey and white spray coats follow, spray them after 20–30 minutes instead.
Zenithal (light from above). Over the black primer, spray mid grey from about 45° above, walking all the way round the model, so everything that faces up or out turns grey while the undersides stay black. Then spray white from about 30–45° above, in short bursts, again walking all the way round. Every top, upper edge and raised texture goes bright white, and so does the upper third to half of every wall and side: each side fades from white at the top, through grey, to black at its foot. Black stays only in deep recesses, cracks, under arches and on undersides. White sprayed only from straight overhead lands on the tops alone and leaves the walls dark; if the grey or white reaches the undersides, the effect is lost. On a filament print, light from above catches every layer line on domes and slopes, so filler-prime and sand those first.
Picking a brush. Use the biggest brush that fits the area. That means a cheap flat or round (size 4 or more) for scenery basecoats and washes, a size 1–2 round with a good point for most figure work, a size 0 only for eyes, dots and the finest edges, and an old or splayed brush kept just for drybrushing. A brush that holds a sharp point when wet matters more than a tiny one.
Thinning paint. For basecoats and layers, add water a drop at a time until the paint flows smoothly and leaves no ridges, about like whole milk, and wipe the excess off on the palette edge before touching the model. Two thin coats look better than one thick one. Do not thin washes, one-coat shading paints or drybrush paint: use those as they come. Allow about double the drying time in a cold or damp room; a fan speeds it up. Never put a hair dryer on glue, texture paste or a wet wash.
Tinting with washes and glazes. Over a light-from-above undercoat, brush a coloured wash or well-thinned paint over the whole area so the black, grey and white beneath show through as shadow and light. Use thin coats, let each one dry, and add a second coat only where you want a stronger colour. On big flat surfaces wipe off the excess, because puddles dry as rings.
Glazing (tints and variation). A glaze is paint thinned until it is nearly see-through, brushed over an area to tint it without hiding what is underneath. Use it to shift the colour of 10–20% of the stones or planks, to warm a cheek, or to smooth a rough highlight, and let each coat dry before the next.
Basecoating small parts. Use a pointed brush with only a little paint on the tip, brace your hands against each other or the table, and pull the paint along the part rather than dabbing. Do the deepest parts first and the parts that stick out last, and fix slips with the neighbouring colour once they are dry.
All-over wash. Brush a wash over a whole area and let it run into every recess, then wick off puddles on flat areas with a clean, barely damp brush. Do one section at a time and do not touch it while it dries (30–60 minutes), or it leaves rings. A wash over a very dark basecoat barely shows, so wash mid tones, not near-blacks.
Recess shading. Instead of covering everything, run the wash only into the creases: under belts, around buttons, in the deep folds, and in the eye sockets and under the nose and lip. Use a pointed brush. It keeps the raised areas clean and bright, which matters on faces and light cloth.
Edge highlighting. Run the side of a pointed brush, lightly loaded with normal-consistency paint in a pale version of the colour, along the sharpest edges only: blade edges, plate rims, cloak hems, the tops of folds. Thin lines on a few edges look better than thick lines on all of them.
Drybrushing. Load an old flat or round brush, wipe almost all the paint off on a paper towel until it barely marks the towel, then brush quickly and lightly across the raised detail, not along it, so only the edges catch colour. Build up with several light passes, and finish with a paler pass on just the top edges. Drybrush rough texture (stone, bark, fur, hair, chainmail, ground), never faces or smooth cloth.
Eyes. Paint each eye socket dark brown, then a small off-white line or dot for the eyeball, then a dark dot in the middle for the pupil, with both pupils looking the same way. Tidy the lids with the skin colour, and do all this before the final skin highlights. Use your finest brush with very little paint and expect a couple of tries; at 28–32 mm a neat dark line is fine too.
Tidying up. Once the paint is dry, paint over slips with the colour that should be there, using a small brush and thin paint, two coats if needed. Tidying is part of the job, not a sign of failure.
Base rim. Paint the edge of the base one neat, solid colour, usually black or a very dark brown, in two thin coats. It frames the figure and hides every slip from the ground.
Varnishing. Once the paint has dried for a few hours, ideally overnight, seal the piece with matt varnish in light coats: spray from 20–30 cm outdoors on a dry, mild day (not cold, not humid), or brush it on thinly. Brush the gloss spots on half an hour after the matt, only where something should shine wet: eyes, gems, water, ice, blood.
Ground, tufts and grass. Glue tufts, static grass or scatter on after varnishing, over the cured matt coat (spray varnish frosts them), pressing them into small blobs of white glue or superglue. Put more at the edges and against rocks than in the open. A few clumps look natural; a full carpet hides the work. Static grass and grass tufts are green: on snow, frost or ice use white snow tufts or snow flock instead. Leave white glue overnight before you tip the piece or brush off loose grass, and don't breathe in static-grass fibres.
